View Single Post
Old 11-23-2011, 09:35 AM   #8
aimless
lost in rubacava
 
aimless's Avatar
 
Join Date: Aug 2010
Posts: 322
Default

I agree with you, Mikekelly. They tightened up the game, IMO, removing some dialogue with NPCs that wasn't that great anyway (though I did miss one comment by the receptionist in the clinic about Nurse Grendal) and made it unnecessary to trudge up and down those steps to the Club Alamut. I'll admit the goat and chess puzzles were a snap in the DC but I hated them anyway so I'm not complaining. And I really liked the new part focusing on Nico.

I'm not sure what Gazzoid means about death scenes being cut. They cleaned them up a little,
Spoiler:
Marquet wasn't in so many pieces,
for instance, but honestly the graphics in the original didn't leave me gasping at how horrible that was and everyone who was supposed to die died. So...?

My only gripe about the DC is the ending. Three different graphic styles? Nah.

Oh, shoot, you're talking about George, Gazzoid! Sorry about that. Those scenes were amusing but I don't really think making it impossible for him/you to die made much of a difference to enjoyment of the game.

Last edited by aimless; 11-23-2011 at 09:41 AM. Reason: the light dawned
aimless is offline