Is this FEARtalker guy part of the game's marketing strategy? Cause, if so, that's really bizarre.
On a more relevant note, I wish horror games were less action-orientated and more subtle. If a game can reach the levels of creepy atmosphere that I experienced playing Silent Hill 2 on a crappy old TV in my tiny bedroom, then there's a lot to look forward to.
__________________
The bin is a place for household rubbish, not beloved pets!
|