Actually, I tend to think of that as being a 'classical animation' style of art, not simply a 'Disney' style. More to the point, it's all 3D cel shading, which makes it much more than it appears, and I for one am quite impressed. It's a very distinctive and effective art style for an adventure game. If this style of art had been used for the Broken Sword sequels, there would have been fewer complaints, I believe.
As for the game, I haven't played the previous release, so this might well be a game I'll be looking into shortly.
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