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Old 06-17-2010, 10:45 PM   #1
Intrepid Homoludens
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Default Journey (from the maker of flOw and Flower)



Preview: Journey
| Joystiq

Deveoper: thatgamecompany
Release date: TBA

Quote:
At its core, Journey can probably be best described as a platformer, with a clear objective: get to the end. However, thatgamecompany isn't simply focusing on a goal -- instead, the experience is geared towards its title. Players are dropped in a gorgeous psuedo cel-shaded desert world. The character designs evoke Wind Waker, but the mesmerizing cloth and sand physics make the world feel even more alive. Like Team Ico's games, there is an incredible sense of loneliness to the world: there's no life, no foliage to be seen. There are remnants of a world lost, with a beautiful tranquility.

The technological focus of flOw was water, while Flower was grass. Journey harnesses the power of PS3 to render sand and cloth, the two "elements" you play with. This isn't just a cosmetic effect, though. As the wind blows, you'll be able to catch and ride waves of sand. You'll be able to jump onto blowing flags, and weightlessly hover in the sky. The hands-off presentation we saw had creative director Jenova Chen carelessly jumping from flag, to flag. As in Flower, your character has a mysterious ability to transform the world -- each flag changed color to a crimson hue with each step. As each flag lit up, what looked like a destroyed ship opened up, with bits of cloth flying in the sky, forming a bridge that led players to the next area. It's simultaneously mysterious and clear: immediately, you'll know what the goal is, but you can't help but want to unravel the mysteries of this world.

Journey is simultaneously a single and multiplayer experience, with players encouraged to draw their own stories from the environment. Straying off the beaten path hides secrets, hidden areas that feature mysterious idols and glyphs; Chen refused to explain the meaning of these symbols, saying that doing so would ruin the entire point of the game -- exploration. Occasionally, players will be able to encounter others who are also on their own journeys. You could choose to ignore them (and they can do the same, as well). However, should you choose to continue to journey together, you'll be able to share a cooperative (or competitive) experience. The multiplayer option wasn't demonstrated, but we could immediately think of a few shared experiences: racing on sand waves, working together to solve puzzles, guiding a lost wanderer to the "right" path, etc. It's all up to what individual players want to do.
It's a PS3 exclusive. More pics here.

I initially post this in the Adventure section because it looks to feel more like an adventure game, though according to the report it will involve some platforming. If a mod deems it not worthy of being in this section please move it to General Games.

There look to be puzzles, cooperative problem solving and exploration with other online adventurers, and treasure hunting.


And I still hadn't finished playing Flower.
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Last edited by Intrepid Homoludens; 06-17-2010 at 10:50 PM.
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