Quote:
Originally Posted by Len Green
Any pros &/or cons ?
To the best of my knowledge there has never been a built in dynamic hint system in any previous Quest/Adventure and if you haven't already done so, i’s maybe worth while playing tCoM just to experience the potentialities of that innovation.
Actually it is not a complete innovation. The last 3 ("old") brilliant Tex Murphy games had an excellent built in hint system.
But this one is just as good and probably better!
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O, don't torture me! I just ordered the game yesterday!