Experience112 Preview
After the first three paragraphs of hyperbole and build-up, I must say I was disappointed to hear what the game actually was. From the way you wrote the beginning I was expecting a natural leap forward for adventures, not a little one-time-only gimmick. And original?- how do you figure? There have been games where you play as ghosts before, and there have been games where the main character is not the character you're controlling. So these guys put the two together for some reason. (I'm not convinced this is such an obvious move.) Where's the "ingenious premise"? Where's the "real originality"?
To the game's credit, it does sound like it could be pretty fun. Maybe if you hadn't written it up like this I'd expect less and be more impressed.
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