Oh, and I'm not really sure how regular adventure games could be made better with the remote. It's designed for very direct control, which isn't necessarily a good idea for an adventure. It's not like the DS's dual screens, with which it was instantly obvious just how much better adventures could be. I imagine most adventure games for Revolution (assuming there will be any at all, and that's a big assumption) will use the exact same interfaces they used on the PC, with an on-screen interface that can be "clicked" on.
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