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Old 08-22-2005, 01:17 PM   #9
SakSquash
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Quote:
Originally Posted by squarejawhero
Not another "purist/traditional" adventure gamer.

Look, the only new thing to adventure games is the words "pure and traditional", as "pure and traditional" didn't exist up until 1999/2000. Games like Sam and Max, Bad Mojo, Future Wars, Indiana Jones, Hero Quest and a billion others were neither "pure" or "traditional". Those two words are used as a reaction to the introduction of 3D via action games and the dissapation of the AG genre as it was known then back in 1999. They were coined by frustrated AG'ers who decided to define the genre into a really restrictive umbrella and be damned anyone who argued with them. As much as I like a good few of the non-action or direction control based point and clickers after this period, there was nothing "pure and traditional" about them.

Don't get me started.
Hell yes! I'm with Mr. L7 here.
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