Icewind Dale is, according to most reviewers, a pain to understand if you're not into the whole D&D deal. And has a hard start. I'd stay away from it too. Maybe, if you're not disgusted by the graphics, you could try Daggerfall as well. I know I'm only recommending TES games but god damn morrowind is AWESOME
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Yup. All the games on my list do not have the same quality, and considering they are old and long it's good to check the reviews on a site like www.gamerankings.com
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Follow up to the NWN module recommendation this is a nice little story-based campaign (with a sense of humour and a sequel campaign if you like this one)
But if you want something darker then I've just finished this by the same author. Wonderful piece of work. So much so that I started into the sequel (which has a very nice opening section) almost straight away. If you get the NWN bug from these then I'm sure there are plenty of people able to recommend other modules and other authors around here. I know these forums house a few other fans of the game. |
Fallout games, especially Fallout (the first one) can be played like an adventure game. If you have high enough intelligence and persusion you can finish the game without ever shooting a single shot. Verny nice touch, I think.
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I didn't like Arcanum at all. I thought the combat system was horrid (what is the point of magik when you can run up and punch the guy in the face before a spell can be cast?), the story unimpressive, and there are a few game breaking bugs even after the patches. And the music was kind of grating.
But I did get a kick out of the game as I played as an ogre with an itelligence of 1, exploited the hell out of items in the game, beat the crap out of everybody, then won the game by being super evil. I thought that was funny as hell, then I sold the game dirt cheap because I knew I'd never touch it again. |
Try Fable.
http://www.firingsquad.com/media/gallery_index.asp/23 There's a great story, beautiful graphics and non-linear gaming all around. There are even several endings, and you get to choose throughout the game weather you'll be a good guy or farmer's worst nightmare. Gothic is also great, but Fable is way better. |
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In turn based mode its actually a rather good combat system. Not the most polished but one of the few to implement 'backstab' properly... The story is weak but the setting is exceptional, a shame more wasn't done with it really, the manual is a joy to read. The number of steampunk theme games is far too thin on the ground. |
Aye, don't even think about RT combat in Arcanum ;)
I found TB quite enjoyable in both Fallout and Arcanum, but that's definitely not the feature BI/Troika games are renowned for (apart from maybe Temple of Elemental Evil). The writing, original settings and abundance of alternative paths and solutions more than make up for the sometimes "unpolished" gameplay in my book. |
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If you both enjoyed Psychonauts and Beyond Good and Evil try
American Mcgees Scrapland. |
I would just like to thank you all for the wonderful suggestions. After some research, I have drafted a short list of games that will surely make me happy. Thanks for guiding me in the unknown territory of RPGs.
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What's the list?
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Sounds like a good start! You will certainly have a story experience right out of a novel if you begin with your choices on the list. Remember, take your time with these games because the first time around is always the most magical time. If you are interested in a natural experience, as hard as the temptation might be, try to avoid the walkthrough to these games to make the game feel spontaneous and exciting. I hope you don't take my comments as patronistic, but rather as a congratulations that you chose your list well; many of us here in these forums just wish they could be playing their favorite games for the first time and hope you have the kind of experience they did.
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Don't put Deus Ex in the maybe bin, it's an awesome game and it should be mandatory to play it at least once in your life. ;)
Anyway I'm open to suggestions too, keeping in mind I can't play really fancy games. I'd say games that came out after 2004 are right out of question. Bloody Athlon XP... |
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The easiest character to build seems to be a fighter/mage or shooter/mage. You still need to be careful with stats and traits though. Thankfully there's some good guides on gamefaqs. I went hours just killing things and picking up new gear just like a Diablo clone before finally picking a guild and starting the 'story' proper. Its not been a memorable experience but with the right character its a passable one. |
There are so many exceptional games out there now (new and old, indie and mainstream) that I wonder why anyone would still suffer through hours of 'passable'... Unless a game has other redeeming qualities that elevate it far above its lesser moments I don't see the point.
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I agree with you. Although, I have been known to play a game just to check it off on a list. Some games that I play come up in conversation so much that I feel obligated to give it a go in order to contribute to a discussion.
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I don't agree with the Icewind Dale games being a no-no. First, they let you create your entire party. If you buy Icewind Dale 1+ Heart of Winter+ download Trials of the Luremaster and Icewind Dale 2, you're in for a real treat, I'd say :)
I agree, however, with the list that hasVampire TM:Bloodlines, Arcanum, Fallout games, Anachronox, Gothic series, Deus Ex, and would just like to add Planescape: Torment to this list :) As for Lionheart, I think this could have been a really great game, if it hadn't been for the annoying, hard & frustrating combat. I have tried both the demo & the full game. I have troubles fighting the bees? in the game. There were way too many of them for a level 1 character. On top of that you can't pause the like you can in all other Infinity Engine games. Oh, wait, you can, but just to drink potions and such. Unfortunately, this doesn't mean much as the wolfes etc. hit you really hard, again to much for a level 1 character, I think. It is pretty clear to me that the developer of this game, Reflexive Entertainment, thought they were meant to make a sort of arcade game, with some stats, dialogues, character creation, character development etc. thrown in for good measure. [Reflexive Entertainment makes arcade type games]. Or maybe the publisher Black Isle/Interplay wanted an arcade type like action game? because they thought that it would generate quick money? What Black Isle/Interplay apparently failed to realize is that games build with the Infinity Engine have a reputation for beiing high quality rpgs, not action arcade adventures in which your goal is to be fighting and slaying as many enimies and monsters as possible. Infinity Engine games also were highly praised for their ability to let you have a party. This fine thing also were stripped from Lionheart - for reasons best known :rolleyes: to Black Isle. Maybe they thought people wanted to play an action game, since action games in 2002-2003 were being really popular. However, if people wanted to play a 'real' action game, they would probably rather play Halo 1, Half-Life 1 or any of the FPS games, released in 2002-2003. |
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