Graham Annable interview
In case you guys somehow missed it...
That was an enjoyable interview. Encouraging :) Quote:
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I enjoyed the interview a lot. For one thing, it got me much more interested in the game than I would have otherwise been. But also, the comments about the art direction were quite interesting--another neat look at the process from the point of view of the people working on AGs. Thanks. :)
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I wonder what kind of mini games will be included. Some of the segments from the comic book series, like the cow racing and the ghost circle, are just ready made to be a mini game. I still hope that Telltale somehow built in a way to bypass (or cheat through) the mini games for those who might get frustrated by them.
The follwoing from the interview is music to my ears: Quote:
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I'm actually very disappointed. I think art directors should make strong coffee, so this news is unsettling.
Other than that, though... much awesomeness! :D |
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--Erwin |
Everything I read sounded very good.
I agree with Erwin, it is refreshing to see a group announce they are building on past experience rather than re-inventing the adventure genre one pixel at a time. TellTale has the inside talent to handle the construction also. Solid interview - Marek :) |
Great interview, I really hope they either include the option to skip the mini-games (which is a good idea anyway in adventures) or make them better than say, the Sam and Max minigames. :shifty:
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considering the sam and max minigames were designed as optional distractions and not as part of the actual game, maybe that won't be a problem with the new ones?
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