Quote:
|
Quote:
|
Quote:
|
Still Moaning
Quote:
Sad, but true. Kirk |
Quote:
|
Quote:
Kirk |
Quote:
|
If only Sierra produced hit titles like Blizzard, it might even be still alive today making immersive adventure games. But most of them were clones.
|
Quote:
Sierra turned into what it is today because Ken Williams sold the company to Havas, who lied about their financials and basically drove the Sierra into the ground after the sale. As for "hit titles," that's more or less all they did produce for the 20 or so years they were a major player in the industry. They certainly had their share of not-so-great games, but I don't think anyone can argue that Sierra didn't release hits. We wouldn't still be talking about them today (in this very thread!) if they hadn't. |
Thats true, they did drive it to the ground. But Sierras titles were never as popular as StarCraft or Warcraft or Diablo. But I know, Sierra did make very successful games. :)
|
Quote:
Not trying to start a stupid argument here, really. I'm just trying to understand your point, because I don't see what comparing Sierra to Blizzard has to do with anything. :confused: |
Quote:
Quote:
Blizzard = The best of RTS Sierra = The best of Adventure So I guess you cant compare the companies based on what genre they make games for. |
I've always seen Blizzard and Sierra as companies that go well together, and their co-presence under the Havas and then Vivendi umbrellas shows that this does work.
Don't forget that it's not just the genres that mark the two companies out as different. Sierra was (and is to an extent) about pushing the boundaries of gaming and developing new ideas, while Blizzard's games have always been based on the idea of taking established ideas from other games, bringing them together and creating a high-quality title in an established genre. Am I making any sense? :crazy: |
Quote:
Unless a 12 year period is considered "at the same time", I'm pretty Sierra's been around for longer. EDIT: Speaking of being popular in their "own" genres... Sierra was the creator of the graphic adventure genre (Mystery House was the first adventure game to feature graphics, and the later King's Quest was the first to feature third person graphics). However, the RTS genre is usually credited to Westwood with their game Dune II (Though you could trace it's roots to "The Ancient Art of War" by Evryware, coincidently the same company that produced the two Manhunter games for Sierra). |
All times are GMT -8. The time now is 11:37 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Design & Logo Copyright ©1998 - 2017, Adventure Gamers®.
All posts by users and Adventure Gamers staff members are property of their original author and don't necessarily represent the opinion or editorial stance of Adventure Gamers.