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Kings Quest 5 had a few ridiculous puzzles...
Throwing the boot at the cat, to save the mouse... The whole game is ruined if you dont work out the puzzle in 2 seconds... Also using the honey on the path in the witches forest. |
The Neverhood: read and UNDERSTAND the story written on the walls
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Bs2
why has no one said the wheels puzzle in Broken Sword 2 that puzzle was so frustrating i needed a walkthrough with pictures, the most illogical puzzle is anything from Discworld 1
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the stupid gorram beastie trap in The Dig. AUGH! :pan: :pan: :pan:
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I have to say that the Cookies puzzle in Still Life is very annoying. No hints at all, doesn't fellow a "normal" recipe (don't mix dry stuff with wet ones). This puzzle have more than thousands of possibilities.
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Also, the final puzzle in Moment of Silence! I flat out couldn't do it, even with hints, I had to look up the exact solution to get past it. This was after getting through the rest of the game with few trip-ups. |
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It definatley has to be the lock-picking puzzle in Still-Life. I almost had tears in my eyes! :\ :pan:
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I just got passed the Post Mortem portrait puzzle (with some walkthrough help of course), where Gus had to draw the portrait of a suspect murderer using descriptions of various witnesses.
Even now I believe my portrait makes more sense than the one given in the walkthrough. I also had my brother do the puzzle and he drew exact same portrait as I did, except for the suspect's eyes. It seems that the puzzle was meant to be solved with some trial and error, which wouldn't be that bad, if Gus didn't have to go through the same conversation (15-20 seconds long) with Malet before every try. So after 4 days of banging my head on the wall, I gave up :) |
No doubt..........Schizm (which puzzle do we start with?)
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But in case I haven't posted here already, the dogs puzzles in Monkey Island 2 and Simon the Sorcerer 2 were pretty annoying too. |
I thought the dog puzzle in MI2 was pretty logical.
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I have been playing adventures for 12 years and I can't tell which puzzle was the most frustrating. Many of them could reach the top, but can't remember them all.
However I never had much problems since I could soon find someone who could help me out or find a walkthru The real problem though, that stuck me there for ages (no internet then, no walkthroughs in my magazines, no people to help), was Manhunter day one, when after the maze I reached the fair. Play again and again in case I missed something. I knew it was something about the dolls, and also tried various combinations to hit them. By chance I found in my favourite comp-magazine a catalogue of game walkthroughs presented in past issues. So I went to an affiliating pc-shop that had an archive of these magazines and bought that issue. The solution: hit dolls in a certain order, which you learn if you do something earlier, in a certain order :) |
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i took very long with the lock picking puzzle, but after a LONG time i got it, and i felt great! i really enjoyed it. |
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I really don't like the Monkey Kombat in MI4 it took me ages to figure out how to win and then the next time I played it the whole thing changed.
Also the cookie bit in still life was soooooooo annoying and absolutely pointless. And all those box puzzles in BS3, couldn't the writers think up any other things to do other than pushing boxes around all the time? Sheesh. |
Oh yeah and in Grim fandango where you had to find out where to put that flag thing. Gawd! that took me ages.
Also when you have to get the safe tumblers in just the right position. |
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I figured it out in several tries. It's common sence really. |
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