To The Moon
Anyone get this new indie adventure game, To The Moon?
http://freebirdgames.com/to_the_moon/ The game looks pretty interesting, but I can't get it to work in Windows 7. Downloaded the demo and the game starts but there is no cursor. :frown: |
wow! Looks like something i will be trying! Thank you for letting me know!
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Oohh!!Love those games!!Remind me of old school games..
I'm a great fan of Aldorlea games,especially of the Millennium series and i love the Aveyond series as well (Amaranth games). :) |
RPG without combat! Finally its true! :9~:P:D:9
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I tried the demo and it worked fine in Windows 64-bit. I will be buying it when it goes on sale.
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Actually isn't this an adventure more than an RPG? Just a different perspective since none of the gameplay mechanics from an RPG are in it. |
Monolith, No, I haven't... have to give it a go. RPG or adventure... either way, it's a fantastic mix :)
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Gamespot have just reviewed this and RAVED about it - I'll be buying it friday :D
Read the review here: http://uk.gamespot.com/to-the-moon/r...ll%3Btitle%3B5 |
I loved it. I hope some AGers will try it out and post what you thought about it (favorite parts, etc.) I want to talk about this game and don't have anyone to talk to. :sad:
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I just finished the game and have to say it is one of my favourite this year if not of all time. I played the first hour or so during a busy day and once I realized the beauty of the story the dialouges and music I stopped immediately and contiuned playing it over night so there would be no interruptions. The lack of interactivity with the game wasn't a problem for me since everything was done at such a high level it was easy to get swept away and even at points want to skip some parts of the puzzles just to continue the story. The retro graphics took me back to my childhood and have to admit I cried a few times and not just because of the story but also because of a nostalgic longing for games like this. Today I am going back to finish a few games I never did which I consider to be RPG sins :) and before I go way off topic I just want to recommend the game to all adventure lovers, it will only take 4-5 hours to play it and if you don't mind the lack of interactivity it is a game you will surely enjoy
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Wow... This game is a testament to how involved you can get with a game if the story is there... I don't remember when a game touched me as much as this one. Seriously in the last chapter i was all teary eyed... Amazing...
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Hmm,everybody is impressed by the game..I'll give it a shot. :)
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Wow, I can't wait to play this.
Surprised no one played 'the Mirror Lied' which is free and pretty short yet is a great testament more so than this game that you can still get very emotional. |
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i just played through this... and its cute. High on emotion and low on logic... and really low on gameplay (its almost a visual novel). I liked it though. My favorite parts were some of the funnier moments, namely when..
Spoiler: id score it 7/10 and will definitely be watching to see what else these devs come up with. |
Yes, I loved that part too. Very funny. :D
Spoiler: I also really liked how scenes you thought you understood took on new meaning after you saw the earliest memories. It's not easy to tell a story that way. |
*adding this and The Mirror Lied to my list of games to play*
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The game is awesome.
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I loved
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This is the first indie game I've played in a long time, and it was absolutely incredible. A game hasn't moved me this much in an awful long time - it is very low on gameplay but the story makes up for that tenfold. Definitely worth a purchase, you won't regret it.
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Started playing. Damn I love this game. So emotional. Yes its safe to say this is an adventure game not an RPG, especially since its all point and click and nothing RPG related.
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"You're SO getting resetted" :D
Ok, i finished it, and there's a lot of things to say but in a nutshell - games like these make me wish i was a millionaire so i could give it all to inspiring independent developers :7 Now, the game is not perfect. It's hardly a game, but it's "perfection" lies in what it is trying to tell, and is doing it in an extraordinary way. I could bring my selfish, traditional-adventurous side and complain about repeated puzzles, lack of challenge, lack of puzzles... but that wouldn't matter much since we're dealing with the game that makes you look at things, people around you... life - a little bit different and clearer. I'm not sure honestly how would everything work in a more puzzle-oriented environment. Obviously - story, sharp writing AND music makes this a worthwhile experience. It reminded me a bit of one of my favourite movies - Open Your Eyes but the narrative is quite original, and i was wrong that first 15 minutes of Up can't be repeated :) Subtle humor is similar to VGA classics, because since there's no speech, much is achieved by clever use of text and delays between lines, along with the small gestures characters make. Also, kids think and speak like kids, adults like adults... a trap into which many bigger projects fall. I think i haven't seen such good independent writing since Cirque De Zale I liked how story takes many little turns but it doesn't feel "cheap" along the way. Maybe, there were some instances where i expected something different, and somehow i think the story peak as for me was Spoiler:before the actual ending, as somehow things and additions after that happened fast, but it doesn't really take anything from the experience. The music is quite nice, like the first one in the woods and River's theme. I tried short covers on a guitar of it :P: Quote:
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The only thing remotely connecting it to an rpg is the art style (and one joke). |
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Spoiler: On my second playthrough I got it and the scene (and everything that comes afterward) was even more poignant. As far as things happening fast after that, as I alluded to in the review, I didn't really like that once the docs figured out what to do, Spoiler: Quote:
Spoiler: I'm not sure what prompted the change but I thought it was a neat touch. In fact several of the items had descriptions that changed over time, I thought those were nice details. |
Any thoughts on the final scene
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Just purchased the game. Per my comment on your review, I hope this will not do to me what UP did.
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Edit: Oh, you probably meant the movie 'Up'. Christ, I was thinking either UPtimist did something to you :D or UP was an acronym for a game... Boy, is my face red... :frusty::pan: |
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This looks incredible. Lucky for me I'm off sick for a week, this will sort me out nicely.
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I know this is probably a technical question, but I can't seem to get the game to load properly. When I install it, I get three icons, rather than one on my desktop. Only one starts the game. I don't know what the other two do, but they can't be deleted without uninstalling the entire game. Also when the opening screen comes up, Begin, Load and Exit are the three options. Begin brings up the Load screen as does Load. Load what? I haven't done anything that can be saved?
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Nevermind. I really don't know why this should have been the case, but I toggled to Windows view, was able to start the game, toggled back to full screen, and was able to continue.
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Will probably get weird looks from the wife again, too... :D |
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I've got to admit that I am having a hard time with this game. It is beautifully designed, and has wonderful music. But I don't know what I am supposed to be doing. I'm running around this Anime-styled set and nothing progesses. It's quite possible I don't understand the "style" of the game.
As previously posted, I was expecting a tearful ending, but I see no way to get there. At $11.99 US this is an incredible bargain, kind of.... |
How far along are you? Have you started using the machine yet?
If not, the very early portion is like a traditional adventure game. Spoiler: If you're already in the memory scenes, your main objective here is to find five "memory links" so you can proceed to the next scenes. The colored balls at the bottom of the screen show how many you've found (they're grayed out until you find the corresponding memories). They're pretty easy to find if you do some exploring -- click on various items and people around the environments and walk around. Once you've found all five, you select and "shoot" at the item that will take you to the next memory (the one that has a shield around it when you initially select it) to progress, then solve the little tile puzzle, then you jump back a step in the timeline. That's really all there is to it -- not much meat to the gameplay, but once you get sucked in it (hopefully) won't matter. |
I'm missing something. From everything you've said, this is too good a game to give up on.
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I'm glad to see this game getting so much attention in the AG forums! It just goes to show that budget can't stop a talented indie developer making something truly memorable. Here is my review if anybody is interested:
To The Moon (PC) Review - Alternative Magazine Online I also have an interview with the game's creator Kan Gao - he also composed the lovely soundtrack - going live soon! :D |
I literally tore through this game in one sitting. (It's now 1:30 am, but I couldn't stop playing it.)
I really enjoyed the story and the music (which really fit the narrative). The humour generated between the two doctors was a perfect foil for the tone of the John/River story. It kept it from going to far into the sappyness. (or as Neil puts it at one point "a big cheesefest") The only thing was the lack of any actual gameplay. The little that there was was simple and straightforward, but there was times I hankered for more interaction, esp at the end I would have liked the choice or at least influence the choice. In the end if you fancy a seriously good story and some great music and don't mind the primitive graphics and lack of any actual game then this is for you. I would recommend snapping it up. Only one question that I was curious about... Spoiler: |
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