Whats the most Graphically Lush Adv you have played
Although its always wrong to judge a book by its cover and some rather gourgeous games fall down when it comes to plot.. When it comes to just the Art, whats been your favourite?
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Probably the Curse of Monkey Island, although I'm sure that'll change when The Whispered World comes out :D
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CMI for me as well. I have yet to play AVS (or Ghosts of Vooju Island of course) but I find what I've seen of them beautiful. I'm just a big Tiller fan in terms of art...
Though, like Mapoco, I am anticipating Whispered World to make my list... |
Nikopol
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Myst III: Exile.
The "nature island" is incredible. Incredible! |
Hmm...it's gotta be Riven for me, although Dreamfall was gorgeous, too.
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Have to agree with Myst III and the nature section.. Recently I have been quite impressed with Secret Files 2 (though I think the graphic art was inconsistent with some lovely drawn sections and some that just looked rushed and sloppy. So it was a little unbalanced. I also enjoyed the consistant look of Nostradamus with its pastel style of drawn environments, just a pity there were not more places to visit.. Im currently lost in the detailed world of Dracula Origins though I do feel cheated having to watch such well drawn material with bands at either side because it wont scale for widescreen. This I also feel is a case of good art but pretty week game IMO.. Its really boring me and this room in Vienna is driving me to consult a walkthrough if I cant crack it by tonight..
http://i11.photobucket.com/albums/a1...4-54-46-23.jpg |
And as loath as I am to admit it, Syberia is gorgeous. Some of the best graphics I've ever seen.
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The Longest Journey, Dreamfall, Legend of Kyrandia: The Hand of Fate. Sorry, I couldn't pick just one.
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Its a pity some of the older (and sadly some of the newer) well drawn games suffer from such absurdly low resolutions which sort of defeats the object.. Theres nothing worse than all those rough edges and bad interpolation.
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Oh gotta go with Dreamfall..
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Syberia II
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Myst IV had all those animations and lighting effects to go along with the graphics. |
Hm. Let's see. Dracula: Origin has wonderful graphics but the game itself isn't among the best I've played; starts of pretty interesting and gets boring after the 2nd chapter.
I absolutely loved the artwork in Keepsake, TLJ, Dreamfall, Syberia. Gorgeous to look at. Same with Dracula 3: Path of the Dragon, Nostradamus, Agon 4: The Lost Sword of Toledo. And I enjoyed the whacky style of Edna & Harvey: The Breakout - if you're into comic style adventures, this one's for you. Definitely :) |
If we're talking solely looks.
Syberia 1 and 2 The Longest Journey Blade Runner (shame about the pixellated characters though) Dracula Origin Secret Files 1 and 2 Despite essentially being photographs....The Lost Crown. |
MDNA deserves mention.
http://img14.imageshack.us/img14/1750/remedy13.jpg from Remedy (Carol Reed 1) http://img34.imageshack.us/img34/606...andstill02.jpg from Time Stand Still (Carol Reed 3) http://img8.imageshack.us/img8/8914/...urderthe13.jpg from The Colour Of Murder (Carol Reed 5) At the very least. |
Though it's old, Zork Nemesis was the only game to really take my breath away graphically. It holds a special place in my heart.
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How about Anacapri, its beauty takes your breath away. |
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The Anacapri/Capri games deserve all-around praise as well; but I must say in most aspects I appreciate the MDNA games more -- and the graphics definitely win for me with MDNA. |
The one that had the most profound impression on me, ever, for a game, was Riven. I had never seen a game even remotely as pretty as that back in 1997.
The most graphically lush adventure I've ever played, though ... Myst IV looks absolutely fantastic. Kadish Tolesa in Uru is something I'll never forget. Monkey Island 2: LeChuck's Revenge, A Vampyre Story, Curse of Monkey Island and The Dig give those a run for their money. |
The latest incarnation of Myst Online, Uru Live, was probably the best looking game I have ever played. I could play it on my iMac in 1920 x 1080 resolution, and it was very detailed and not even slow. And of course some of the Ages are gorgeous. My favourites were Kadish Tolesa, and the City itself. Gahreesen also is one of my favorites. It always amazed me that despite the moderate graphics card you needed it would run so well. For Dreamfall you needed a much better card and the graphics were not nearly as good.
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It's so hard to pick just one, so I hope the original poster wasn't aiming for that. I have to step up, and say that even though it wasn't as beautiful as Dreamfall or anything, the graphics were charming in their own right. What I'm referring to is "Black Mirror" (Yes, I know you all are starig at me now), and the backgrounds of "The Lost Crown"-minus the character animations, of course.
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I'd have to go with Myst IV: Revelation, though purely from memory. I haven't looked at it in a while, but from what I remember, it was the best looking game I'd ever seen. Yay for pre-rendered vistas!
Also, The Last Express was quite gorgeous at times, particularly in the fully animated segments. |
I have to say Loom. The art in that game ooze of atmosphere like nothing else, and it flows seamlessly with the music and gameplay. Almost every other game have something that breaks the immersion for me, but not that one.
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I guess I'd say Dreamfall by today's standards. It should have been a lot of things, but some of the places just looked amazing and the character models were very good. Too bad it was such a non-game.
I also really liked KQ7 at the time, it was like a bunch of cool Disney movies in a King's Quest game. I don't guess I count prerendered photo games as good graphics. |
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Another one for The Black Mirror. Just a shame about the slow/ugly looking character models. But the backgrounds do look quite good.
I can't pick just one either, so here's my list of 'Graphically Lush Adventures' i've played (in no particular order): Broken Sword: The Shadow of the Templars Broken Sword II: The Smoking Mirror Broken Sword: The Sleeping Dragon The Curse of Monkey Island Syberia Syberia II Dreamfall Secret Files: Tunguska Runaway: A Road Adventure Discworld II: Missing Presumed...!? Still Life Sam & Max - Season One The Black Mirror Games that'll make their way onto this list if/when i play them: The Secret of Monkey Island - Special Edition So Blonde A Vampyre Story Dracula: Origin Myst IV: Revelation Ghost Pirates of Vooju Island The Whispered World |
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I also really quite liked the graphics for Dreamfall, though I wish the environment had felt more interactive. Merely walking around in a 3D setting wasn't quite enough for me. I was probably spoiled by TES: Oblivion (another gorgeous game). |
Dreamfall. Gorgeous. Pity they wouldn't let you really explore it.
I have fond memories of the visual style of King's Quest VII, though I'm partial also to the more realistic yet still painterly style of KQVI and Gabriel Knight: Sins of the Fathers. And yes, The Curse of Monkey Island is quite delicious. Ooh! Grim Fandango, of course: the stylized characters on the fantastically rendered backdrops still hold up. Not a lot of 3D games that can get away with that. Maybe Little Big Adventure 2 if that counts as a graphic adventure... |
I thought Discworld II was very heavy in wonderful hi-res cel animation and painted backdrops. Lush!
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Although I haven't really played it, Myst IV: Revelation blew my socks off when I watched the intro scene. The sheer realism, mixed with the fantastical architecture is really something to behold.
In terms of pure art style, both Syberia games were magnificent with their Art Nouveau influence. Obviously Broken Sword: The Shadow of the Templars is beautifully rendered in 2D, with pristine animation. Still Life had wonderfully gothic, gritty graphics, and if I can just count Shenmue as an adventure game for a second - those games feature some of the most realized 3D worlds ever. The attention to detail is phenomenal. To think they were made on Dreamcast is almost tough to comprehend when you compare it to other games that were released in 1999. |
Myst IV really amazed me how beautiful it was when I played it. So much detail and it felt more real than any other game I've played.
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Have to go with "A Vampyre Story".
http://static.4players.de/premium/Sc...448-medium.jpg |
Myst IV: Revelation. Not only was it lush but, very rare for an adventure, the visuals actually moved!
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It depends on personal tastes to be brutally honest. Some people rate aesthetic realism (photo-realism) above graphical innovation and being unique which can be equally lush within context - such as cel-shading techniques which imo is beautiful.
I can't really point out one particular game so I will be a rebel and say both Vampyre Story and Keepsake xD Edit - just ofr information there are lots of PC cel-shaded games released, the most recent being Murder in The Abbey :p |
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