He is. He's the one who makes all those gorgeous backgrounds. :)
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Wow, really improved since his first attempts with the basic game.
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Insanely gorgeous and beautiful ART, 10/10 to art and imagination. Insane amount of detail and loving the colors. Finally an adventure GEM.
Guys tell me when its coming in English? Please hurry i cannot wait, hype skyrocketed. |
Deep Silver will publish The Whispered World in France, Spain, Italy, Germany and the UK, but there are no dates set at the moment - except for the German release on August 28.
We're hoping to complete the international versions by the end of this year. The release date in the international territories is up to the local partners though - in Sweden that would be Koch Media. The game will also be available via digital download, but we have not set a release date yet. The German version will be released on August 28 and we are currently putting the final polish on it. http://forum.daedalic.de/viewtopic.p...a80706ad922eda |
I really hope they give this game decent voice acting for the English release. Hopefully with English accents too. It'd be a shame to waste the great graphics (and hopefully great game play) with crappy voice acting.
Does the theme tune remind anyone else of the Mirrors Edge theme? |
The irony is, such a beauty comes from the same people who made Edna Bricht Aus) Looks like a really nice start for a new adventure company.
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August 28 is just a couple of days too late. I was hoping to pick up a copy while I'm in Cologne for the Gamescom... :\
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Any chances of english text in german version, anyone up for english patch, i can't wait.
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The retail box of The Whispered World will offer a special three dice copy protection (like the Monkey Island Dial-a-Pirate code wheel). A great feature, if you ask me :)
http://ecx.images-amazon.com/images/...hL._SS400_.jpg The score reminds me of the Ghibli movies. |
Evry single game on pC can be cracked, regardless of any protection it will land on 'net' anyway.
Not music but that ending scene with huge town on back of duck reminds me of Ghibli. |
That's for sure and not their intention. I think its just a special idea for longtime adventure fans.
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The dices are not only part of the copy protection, you can also play a game with them!
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Wow, the Trailer looks fantastic. Can't wait to play it!
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This game looks absolutely amazing. I can't wait! =]
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Damn yes 23 oct for uk release
http://www.strategyinformer.com/news...f-october-2009 Now give me details on system requirements and i am all set. |
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Still no info about needed HDD space but that shouldn't be a problem nowadays. If you like to compare it to Daedalic's other games: Edna bricht aus was ~7GB and 1 1/2 Ritter ~1GB in size. I guess Whispered World will be somewhere in between that range. |
I've been looking forward to this game. Do you think it's worth importing or should I wait in case it's available through the Adventure Shop?
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I'd always wait and buy the English version of these kind of titles, as the more of the English version is sold, the more inclined publishers are to make such versions out of these great German games. :)
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But story is at least half of what pulls an Adventure game together. A lot of people might play them mostly, or even entirely, for their puzzles, but many puzzles have to come from the dialogue or surroundings of an adventure game. TWW looks delicious and I thoroughly look forward to its release :D |
Do most people play adventure games just for the puzzles, really? If I'd have to guess that's not really the case.
All I can talk for is myself though, but at least I play adventure games pretty much entirely for the story and dialogue, plus the presentation of course (acting & graphics). Puzzles hardly count into the equation, though if they're very poor, they can detract from the game. |
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Linque; what I was actually trying to say is that the story and the way it's told is just as important to many people as the puzzles or any other aspect of an AG. I think I see why you thought otherwise, though; Quote:
In the next paragraph I was talking about AGs but I should have been more clear about this; Quote:
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This is what I get when I try not to write long posts :P |
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Ah ok yes I didn't understand that you were talking about all games, not just adventure games.
I kind of agree that the Story in most games doesn't get that much of attention from the general public as it does from me. That, or people tend to accept a lot of faults in the storyline that I refuse to digest. I've noticed nowdays that mostly because of the lack of a proper, thrilling plot, I lose interest in games. I hardly buy single player games anymore, either - but I'm quite certain that I would should there be some really involving storylines in them. I particularly dislike the storytelling of Japanese console games; J-RPGs, the Metal Gear series and such. I do like Studio Ghibli's work, though. Then again, who doesn't? :) I'm very proud of the Finnish developer Remedy. Max Payne is and now Alan Wake seems to be becoming pretty good examples of having poper storylines in action games. |
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I think the biggest fault is that most video games are set in the same settings. How many stories can you tell about sci-fi marines, pirates, LotR fantasy heroes and modern day horror/ thriller protagonists? |
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Also, I kind of agree with Disgaea being original. It wasn't *that* engaging, rather I loved the depth of the gameplay even though it got the better of me and exhausted me before I managed to finish the game. Still, at least the story was kind of different. EDIT: And re-reading my previous post, the Studio Ghibli comment seemed a bit vague - point of it was to tie this into the topic of this thread. The Whispered World resembles Ghibli movies a lot, and as such is kind of 'japanesey'. But that I do not mind at all, unlike japanese games' stories. |
OK, staying firmly on topic, this time, I've read a lot about changes in the art to signify that the game is intended for adults and not for children but I still don't know about the humour of the game.
Let me rephrase.... We know the game is not a comedy (or at least that's how it seems to me from what's been said) but does that mean it'll be all serious or will it be some kind of tragedy with a lot of jokes interspersed? (I'm not going to comment on German humour, I actually see the humour in some of the German jokes I've heard but I can see why many people wouldn't get them over here). |
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Still, it's impossible to be compared to anything better than Ghibli. The creators must be very proud of themselves. Also, I don't know how I missed the link stating the game is coming out in the UK in October. That's FANTASTIC. I was thinking I'd be waiting until 2010. That being said, I know better than to believe it will stick to that deadline. I hope there's a physical product instead of download only. |
I just hope the English voice acting is on par with the rest of the presentation. I wasn't completely sold on Sadwick's German voice from the trailers, so there is a bit of a fear that it might bring the game down quite a bit.
About the release date, I personally don't mind waiting for a bit longer. Having followed adventure games for so long, waiting half a year more for something like this doesn't seem like much, should it get delayed. |
I just read this on the Daedalic's Whispered World FAQ;
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Marduk, in case you didn't know, Hayao Miyazaki == Studio Ghibli. Many of the posts here mention the similarity. :)
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Retail edition with poster, manuel, runic dice, board game and game DVD.
http://www.daedalic.de/tww/bilder/im...ung_inhalt.jpg |
Now, the only thing I'm missing is the game itself :D
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I assume the 6 in the yellow square and the 12 in the orange are to signify the maturity contents of either game. Now all I need to know is how german certification system works :P
There's a big difference in maturity between a 6 year old and a 12 year old... Well... It's a big difference if you are 6 or 12. |
Droggel...? Droggel ohne Becher...?
Droggelbecher! Droggelbecher!! DROGGELBECHER!!! PS: My apologies to the poor folks who haven't played Daedalic's Edna bricht aus. :P |
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