Quote:
Originally Posted by stepurhan
With the 7th Guest microscope puzzle, the problem is it's really a game, not a puzzle. They did the same thing with a honeycomb "puzzle" in 11th Hour. I liked it (my sort of logical game) but it didn't really belong with the other challenges of the house.
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The real problem with it was that you had to watch the dog-slow animation for every turn. It was a classic example of developer error IMO. Never bore the player with lengthy repetitive animation. Probably 99% of the game time was spent waiting for your turn.