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Old 11-25-2004, 09:16 AM   #59
Bastich
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Join Date: Oct 2003
Location: USA
Posts: 1,169
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Quote:
Originally Posted by stepurhan
With the 7th Guest microscope puzzle, the problem is it's really a game, not a puzzle. They did the same thing with a honeycomb "puzzle" in 11th Hour. I liked it (my sort of logical game) but it didn't really belong with the other challenges of the house.
The real problem with it was that you had to watch the dog-slow animation for every turn. It was a classic example of developer error IMO. Never bore the player with lengthy repetitive animation. Probably 99% of the game time was spent waiting for your turn.
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