View Single Post
Old 08-26-2004, 06:27 AM   #9
wael
Member
 
Join Date: Aug 2004
Posts: 90
Default

Quote:
Originally Posted by Martin Gantefoehr
Hey Wael!

(how do I do that double dotted e...?)

nice talking to you in London!

Great to see the Sherlock game is taking off now! Best of luck with it!
Btw, I read about the 23,000 lines of dialog. Is that figure correct...? Jesus Christ. How long did it take to record that? And how long to actually *write* it? How many writers were involved?

(I think Steve somewhere mentioned that BS3 has 6,600 lines. MOS has 7,500 lines.)

Martin/HoT



edit: Waƫl. I figured it out.
Hi Steve, Hi Martin,
(feel strange to say hello to pillars of adventure game)

I didn't wrote the text, I had to cut 70% of it (broke my heart), but the worst is that the quality is far above quantity in this case,
Laura Mac Donald helped us for the translation (Laura, we go to eat in London fish and chips with mustard next week, I pay the coffee).
The good thing is we succeed to do 35 minutes of movie in three months, you know what I mean speaking about production.

MOS will be a big hit, everybody is waiting for it, I'm waiting for the demo, when will you release it? who is your publisher for the US?
wael is offline