This game couldn't be entirely devoid of "violence" however--the lion can still eat you, if he catches you stealing his meat, right? Of course, it would be done with a comical, non-bloody death animation. (as in, the monkey is swallowed whole, except for his tail sticking out of the lion's mouth, who then slurps it in like spagetti...heh!...
) It seems to me, however, that no matter how much the player screws up, you (Dodo) want him to be able to keep playing this game without reverting to a previous save? In which case, the monkey wouldn't get eaten but would burst out from the lion's mouth, and zoom back to his cage, where he would tremble in fear for a couple of seconds, before working up enough courage to venture outside of the cage again.