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Old 06-27-2004, 05:26 PM   #35
LauraMac
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Join Date: Sep 2003
Location: Barcelona
Posts: 1,145
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I liked this column. Not more than the others just differently. This one had some valuable information for aspiring game developers or even writers of any sort. You have to figure out your structure ahead of time or it can quickly become a rambling well written mess.

I too was really surprised at the leap from a potential BS game to ICB. Speaks well for the team involved as well as the process. I am glad that it was put to work here, as ICB is one of my favorite games. It was what pulled me into a different style of gaming from the old safe point and click adventure mode.

Will be fun seeing where your developers mind decides to take us next week. 8-)
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