Quote:
Originally Posted by Intrepid Homoludens
I'll give myself the benefit of a doubt. Is there a demo?
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I wouldn't know where to find one; it's a 1997 game.
It's non-linear in the sense that the entire gameworld minus about four small areas are open to you the instant you begin the game. You can go anywhere, gather clues in any order, trigger cutscenes in any order.
Of course, there are still situations where you must solve puzzle A before puzzle B, but you can also work on puzzle C.
It's my favourite game. Go play it.