I agree. That you have the option to kill people is ultimately of nominal consequence towards the popularity of this game. That option is merely one of very many, it's a cog in the wheel of the game's allowance of a particularly high level of freedom and non-linearity and discovery, and this is the key to its success.
__________________
platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien
|