But I WANT to give! That is what this is about, I want to be able to support another adventure game, I want to pay attention to the genre I'm interested in, I'm critiquing because I WANT to be given something that draws me in!
How is going "you don't want adventure games to succeed" any more constructive? I do not believe AGs will either grow or succeed as a genre if we shut down all criticism with accusations of sabotage?
If you shut people out of "the club" for saying they don't feel welcomed, how will you gather new people to a project you obviously care a lot about?
I think that only targeting old Space quest gamers is a bit too small of a market, I wish the campaign would expand outside of that and target us outside of "the club", even people who didn't like the original games!
Last edited by Panthera; 05-09-2012 at 01:48 PM.
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