Quote:
Originally Posted by TiAgUh
I feel like we're just discussing semantics and whatnot, now. (Not that I'm not enjoying our little dialogue here, of course )
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And that is the point. The "but" options are a little meaningless, given that the same can be applied to most other aspects of a game. Not that a well executed part will make a game on its own, but a badly done one will certainly detract from, if not ruin a game.