Thread: Dear Esther
View Single Post
Old 01-23-2012, 07:28 PM   #34
Ascovel
Spoonbeaks say Ahoy!
 
Ascovel's Avatar
 
Join Date: Apr 2008
Location: Poland
Posts: 1,053
Default

Peter254, Monolith, what you're doing is arguing semantics. But the inclusiveness of the word "interaction" is not what bothers anyone here and most certainly isn't the crux of the discussion.

The issue is that Dear Esther is incredibly (disappointingly?) low on interactions, especially anything beyond walking. And it's the opposite situation to what most people seek in games. That's all there is to it.
__________________
A Hardy Developer's Journal - The Scientific Society's online magazine devoted to charting indie adventure games and neighboring territories

Last edited by Ascovel; 01-23-2012 at 07:33 PM.
Ascovel is offline