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Old 01-16-2012, 04:34 AM   #10
Oscar
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Quote:
Originally Posted by TimovieMan View Post
Then this is the clearest proof that the story-to-puzzle ratio is extremely subjective. If a game doesn't have a decent story to tell, but is just a series of puzzles, then I'd go fill in some crossword puzzles instead...

Two valid opinions on entire opposites of the spectrum regarding this topic.
This also means that when it comes to games, we'll rarely see eye to eye.
To each his own. De gustibus non disputandum est. Let's agree to disagree. And other standard phrases that apply here...
Well of course: I never expected to reach some objective truth on the matter, I'm just interested in peoples' tastes

All adventure games have a story - wouldn't you rather play a game with the lightest of story than do a crossword? The reason I brought up Rhem is that it's possibly the most minimal story an adventure game can have. But even if the thinnest of story is the only thing that separates it from a crossword or tetris, that makes it all the more odd that I enjoy it much, much more than those puzzles. So looking it at it that way, your taste is much more rational.
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