I would say a hardcore rpg is one based on lots of stats with success or failure based on them, with very little or no reflex action. Adventure games have quests, conversation systems and I don't think crafting, alchemy make an RPG.
Success or failure in Skyrim combat depends mostly on my skill with the keyboard or mouse, not my character's attributes. I can start a new game and beat a giant by firing arrows and running away successively. That's much less 'hardcore' than TOEE where character attributes are everything.
Tell me, if Skyrim is a 'hardcore RPG', what is an example of a one that isn't hardcore?
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