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Old 10-30-2011, 03:56 PM   #26
Oscar
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Join Date: Apr 2011
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Quote:
Originally Posted by noknowncure View Post
But in that example, the way the story is told regarding the car breaking down should suggest the objective.
Why? What if it can't be fixed and the game wishes me to explore the forest to find a secret cave? Why would I want the game to tell me that before I discover it?
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