Quote:
Originally Posted by Pyke
I've implemented a difficulty scale in the game. Easy mode will give you more direct objectives, more descriptive and 'to the point' descriptions, hotspot locators, and timed puzzles will have longer time periods, and a 'Hardcore' mode for more experienced adventure gamers. I'm hoping that this will allow enough people to enjoy the game, and not either get to stuck, or find it to easy.
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Just wanted to say welcome back, glad to see you're recovering well!
Looking forward to more media and blog entries!