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Old 10-12-2011, 01:47 AM   #218
Pyke
Senior Member
 
Join Date: Dec 2010
Posts: 153
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I've implemented a difficulty scale in the game. Easy mode will give you more direct objectives, more descriptive and 'to the point' descriptions, hotspot locators, and timed puzzles will have longer time periods, and a 'Hardcore' mode for more experienced adventure gamers. I'm hoping that this will allow enough people to enjoy the game, and not either get to stuck, or find it to easy.
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