Thread: Trauma
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Old 08-14-2011, 04:03 PM   #18
Fien
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Join Date: Jun 2005
Location: Holland
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Quote:
Originally Posted by Ascovel View Post
When I saw the first trailers I was very impressed by the way it combines static images into 3D spatial compositions. It's even better to experience this on your own inside the game - especially in the dream with the ghost the "spatial" effect was very interesting (and very well used with the "going in circles" theme). Combined with the drawing-with-light interface and the places which were chosen for the nighttime photos, it does have that dreamy feel of an urban place recreated from memory, but desolate and modified by imagination.
Yes, I fully agree with this part of your post. The visual part of the game is very good and the ghost concept in particular.
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