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Old 08-11-2011, 07:54 AM   #19
Arial Type
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Join Date: Oct 2010
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I always thought that making a 3D game is easier than a 360 panoramic slider. I'm not talking about top-notch graphics, just about some decent picture like in Sherlock Holmes or Darkness Within.
Asylim is obviously not 3D. Not that it's a problem for me, but I thought developers were going to move to new dimention...
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