Thread: Alpha Polaris
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Old 07-07-2011, 01:18 PM   #108
odnorf
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Join Date: Oct 2004
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Quote:
Originally Posted by ZeframCochrane View Post
Of course, if the aspect ratio of the display is too different from the game's, you get noticable distortion. This is usually not a problem between 16 and 16:10, but playing Alpha Polaris on a 4:3 monitor (eg. a 1280x960 (4:3) screen), will result in a noticable horizontal "squishing".
Although this is getting way off topic I'd like to note that you can play a widescreen game made with the wintermute engine with a 4:3 AR monitor and vice versa. That's what "maintain aspect ratio" setting does. It adds black bars where needed (in this case up & down) so you'll get no distortion. Even if the engine didn't have such an option most modern gpu have their own settings in drivers for such cases.
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