One thing a lot of mobile games fail to do is to use the benefits of touch screen capabilities. Maybe look into utilizing unique gameplay features that avoid traditional controls that replicate mouse based point and click games. For instance, maybe opening a door will require a swipe or to turn a door handle you swipe in a circular motion. To zoom into a specific area or to get a closer look of something use the pinch function.
Just ideas.
BTW, to answer your questions I use both Android and iOS mobile devices.
I don't remember many of the games i've played since most if not all of them tried to replicate pc counterparts instead of making it its own game. Typical point and click, click and hold to bring up options, inventory, etc.
I'd pay 2.99 for a game that actually breaks the mold and utilizes the mobile device to its fullest....not graphically, just gameplay wise.
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