View Single Post
Old 04-04-2011, 10:57 PM   #29
terhardp
Senior Member
 
terhardp's Avatar
 
Join Date: Feb 2008
Location: Croatia
Posts: 291
Default

I think that dying in adventure games adds to the realism of the game; so if there is some dangerous situations during gameplay, its only logical that the character could die. On the other hand, most of the adventure players don't like "action" during the game, and "ability to die" may qualify as one of the "action elements".

In the end, I would say that it depends on the context: which type of the story is in question. There are some games and gameplays where simply there isn't much place for "dying", because they don't feature any of the "life and death" situations at all. On the other hand, there are also lot of sinister and dark themes, that would seem incomplete if the character couldn't die.
__________________
Recently finished: Yesterday
Currently playing:
Next in line: Not sure yet..
Looking forward to: Hitman: Absolution, Tomb Raider, Max Payne 3, The Last Crown, Bracken Tor, Sherlock Holmes: The Testament, Secret Files III
terhardp is offline