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Old 04-04-2011, 08:20 AM   #28
Venkman
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Join Date: Mar 2004
Posts: 108
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It depends, either way is fine. The early-'90s Lucasarts philosophy should not have taken over the genre the way it has. They were correct about not making dead ends, but there's no reason for adventure games to not have deaths if it's called for (especially if there's an auto-backtrack).
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