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Old 04-03-2011, 07:52 AM   #23
aimless
lost in rubacava
 
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Join Date: Aug 2010
Posts: 322
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"It really depends on the game. I think it would be ridiculous not to allow dying in a horror game, and adds the necessary fear to the game, but in a fun game like Day of the Tentacle it's not needed and is better without it."

I think Oscar explained what he meant pretty well there. I'm not sure I completely agree but I've had my say and my vote.
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