Thread: Gemini Rue Demo
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Old 02-27-2011, 05:05 PM   #23
orient
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Quote:
Originally Posted by jasonlblair View Post
GEMINI RUE seems to present an antiquated view of the future, the cyberpunk view born in the 80s and continued into the 90s. The graphics match that, aligning both the viewpoint of the era with graphics from that era.
Couldn't have said it better myself.

Also, to Fien, I wasn't arguing that modern graphics would detract from the experience in the article comments. If the backgrounds were painted at 1680x1050 by an experienced sci-fi illustrator then sure, that could turn out to be more effective than low-res, pixelated backgrounds, but you've got to take into account the product. It's a one-man indie game and as such, the creator chose a style that was A) possible to achieve and B) fits the theme perfectly.
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