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Old 01-20-2011, 06:52 PM   #95
Captain Blondebeard
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Join Date: Aug 2004
Location: Tornado Alley
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Quote:
Originally Posted by Venkman View Post

I have a theory that dialogue was more acceptable before talkies. When you're reading you're engaged. In any case, I can't do what you do because it's not what the developers intended. If they write too long, too poorly, and/or use mediocre voice actors, it's going to hurt the game. Gabriel Knight 1 is one game that I love despite some long-ish talking sequences, because the acting is impeccable. Best voiced game I've ever played in any genre up to the present.
I think Gabriel (curry) was great but some of the supporting characters were terrible. The best voice acting I've ever heard was George Stobbard and almost every character in the Broken Sword games.
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