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Old 12-22-2010, 05:05 AM   #27
Pyke
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Join Date: Dec 2010
Posts: 153
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Right now, the game is small enough, and the market niche enough that I'm confident I can go the 'self publishing' route. Developing with a publisher would suddenly introduce deadlines, story changes, and a responsibility to fulfill someone else's vision for the game.

Keeping independent really has more pro's than con's with a project like this-and with digital distribution here, there really is no need to go through a publishers marketing and distribution teams.
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