I think a few years ago flash games took over this sub-genre. Prerendered graphics are no longer a state of the art thing, so the easiness of loading such games in your browser (and usually for free) wins the players over.
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Originally Posted by diego
It seems like heavy puzzle-oriented games have found their secret hideout in the form of console games like Professor Leyton, but it's more of a series of puzzles that are not integral part of the gameworld.
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Correct me if I'm wrong, but the logic puzzles in Myst and 7th Guest also weren't an integral part of the gameworld (with some exceptions in the case of Myst) - mostly they were random challenges and locks the player was discovering "just lying around".