I've always loved Stealth in Action games, but almost never use it in RPG games. It just feels right in action games, I think it has a lot to do that many of the action games with it are created with stealth in mind. Splinter Cell, Hitman, Assassin's Creed, etc. all have engines and so forth created based around stealth, where (to me) stealth always feels like a tack-on in an RPG (may be due to the fact you have many equally or better routes then sneaking around).
The Hitman series has to be my favorite in terms of stealth games, I can go back and play Contracts (or Blood Money, and sometimes SA, but not as big of a fan of it) often and love it.
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