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Originally Posted by Monolith
yet there are plenty of great games that had little to no marketing, and utilized publicity or word of mouth to sell the game.
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The best examples are games from the former eastern bloc. STALKER and The Witcher had almost no marketing outside their countries and managed to sell several million copies each.
Quote:
Originally Posted by SoccerDude28
Then you'll have to add marketing costs and ad spend, production and distribution costs, and the number can go up to around 20 million.
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GTA IV budget was something like 100 Million, that's insane! Costs are rising and rising and i feel sometime in the future the way the industry is making games will simply collapse and will have to change.
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Favorite Adventures: Gabriel Knight series, The Longest Journey, Still Life, The Last Express, Shivers.
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