Quote:
Originally Posted by Roper Klacks
I agree. I'm not really afraid of the Xbox 360 gamers (because no one will buy it, i'm joking but really... it will sell close to nothing on Xbox) but the mainstrem reviewers. They will tear it apart (i dont blame them really, they are used to technical wonders like Mass Effect 2, Halo's and so on) simply because Gray Matter will be a very flawed game based around ancient mechanics that mainstream games don't use anymore.
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Then MODERNIZE IT! Recreate the world of Gray Matter as a drop dead gorgeous real-time 3D experience where you can explore everything instead of hovering a character or a pointer over a flat graphic slideshow. Be able to walk INTO the world instead of on top of it looking desperately for that single pixel hotspot. Render inventory items as objects you can manipulate in space and zoom into for closeups and details. Take advantage of the 3D to engineer puzzles where positional 5.1 surround sound is a key element in the solution. Create dynamic atmospheric weather and day/night cycles, fully realized physics and motion capture, environmental puzzles and situations that surround the character.
Feature in-game cutscenes that allow us to actually interact with people, places, and things while the cutscene happens in real time, like this:
Uncharted 2 cutscene 1
...or this:
Heavy Rain: The Taxidermist (DLC)*SPOILER: heart racing suspenseful moments*
...or this:
Bioshock: opening sequence