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Old 03-01-2010, 04:33 PM   #83
Burns11
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Join Date: Sep 2003
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In an ideal world, you would be able to do anything with that lamp that you would like, turn it on, turn it off, chuck it against a wall, whatever floats your boat. Of course, that creates problems in terms of story, but we definitely have the technology to do all that and more.

But, of course, that's beside the point. What's at issue is that a lot of times adventure games do things, not because it's the best way or the most interesting way, but because it's just the way things are done.

Oh, and I think you misunderstand, I didn't say there was an emphasis on these comments, I was just emphasizing the inane quality of these quips. Also, you don't have to click on everything, but 9 times out of 10 that's the only way to progress through a game.
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