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Old 12-14-2009, 11:59 PM   #13
Little Writer
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Join Date: Jul 2009
Location: Belgium
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I always have trouble distinguishing between a graphics engine and the graphics design. What I always think, is that the way a game looks is mostly dependent on the concept artists' imagination. Everything you see has to be "drawn" first, conceived, created. I see how a graphics engine can put some limitations on that process, but still, when you see what's possible in the video game world regarding character design, I always wonder why so many companies decide on "less graphically astounding" concepts. But the same is true for CG-animated movies. Some decide on cartoony, others on more serious looking characters.
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