I definitely agree with this part:
Quote:
Originally Posted by ProggleRock
And not everything needs to be resolved at the end of a story, but at least something should be to give the player some sort of emotional reward for reaching the end.
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But there are many stories and (TV series) that just never end properly. They are already created with the intention to be kept alive as long as it is possible. I may be mistaken by the TLJ games seem to be this way a bit.