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Old 10-15-2009, 11:12 AM   #18
ProggleRock
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Join Date: Aug 2007
Location: Mass, USA
Posts: 55
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Quote:
Originally Posted by Ascovel View Post
It's much easier to end a story with a twist and an intriguing mystery than a meaningful and effective closure to everything. And when you keep the audience guessing for years then every possible climax will be a disappointment.
So...you agree with me?

Quote:
Originally Posted by Ascovel View Post
So I don't understand why everybody is so sure that Funcom would ever create a TLJ game where everything is resolved. More probably they would just keep replacing old questions with new ones.
Well, for one, the original TLJ was resolved. But my main argument for resolution is because it's makes the game better in every way. And not everything needs to be resolved at the end of a story, but at least something should be to give the player some sort of emotional reward for reaching the end.
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