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Old 07-15-2009, 04:14 AM   #8
stepurhan
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Quote:
Originally Posted by Intrepid Homoludens View Post
On the iPhone, for example, the entire p&c interface is replaced by, you guessed it, your fingertips! And I'm sure on the PSP a different and efficient system can be thought up.
So in other words, it's still a point and click interface. The fact that you're using your fingers instead of a mouse cursor doesn't really change that. You're pointing at a specific part of the screen and clicking (tapping) on it. How is that a revolutionary change?

I don't own a PSP (I do have a DS which uses similar point and tap for the adventures I've played) but presumably it doesn't have touch screen technology, so can't make use of this adaptation of the old point-and-click interface. I can see how resorting to using the movement pad would make point-and-click a cumbersome interface. This is why developers need to realise that straight ports of games won't always work because the standard control systems won't necessarily translate across formats easily.
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