Myst on the iPhone or iPod Touch. Click the image to see it in action!
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Originally Posted by Marduk
Thoughts?
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iPhone 3Gs FTW.
Furthermore, developing only for PC, I believe, is so stupidly out of date now. Especially when you have powerful mobile platforms like the PSP, DSi, and iPhone, and all of them have a huge install base already. It's a more delicious deal because then developers and publishers can make more money which they can use to develop even better and more ambitious adventure games, if not actually more innovative and experimental games.
1112 on the iPhone and iPod Touch. Click the image for a video review!
And beyond that digital distribution is also environmentally sound - no more discs and less paper and other materials used. If you don't have the fastest connection at home just go to your nearest wi-fi spot and d/l the game there.
Quote:
Originally Posted by Marduk
...I can't help but think it would be more appealing to developers using, or intend to start using, online distribution as a key feature of their business model than any competing console.
Thoughts?
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Remember, too, that consoles like PS3 and XBox 360 can also do digital downloads of full games. XBox Live has a robust store for this.