What Adventure Has Your Favourite Puzzles (And Why)?
Maybe this'll explain what we all mostly like about puzzles in games.
My favourites are from Myst III: Exile. They were ambitious (requiring you to explore), visually pleasing when working them out, had rewards (usually cutscenes and new areas open when completed), had lots of things to interact with rather than just staring at a static picture, didn't have object combining puzzles other than putting pages into a machine and they weren't too hard.
Amateria is a fine example. The entire world is basically one big puzzle to teach Atrus' sons about balance.
What's yours?
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